using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("PackOpeningCardRarityInfo")]
	public class PackOpeningCardRarityInfo : MonoBehaviour
	{
		public PackOpeningRarity m_RarityType => method_2<PackOpeningRarity>("m_RarityType");

		public GameObject m_RarityObject => method_3<GameObject>("m_RarityObject");

		public GameObject m_HiddenCardObject => method_3<GameObject>("m_HiddenCardObject");

		public GameObject m_RevealedCardObject => method_3<GameObject>("m_RevealedCardObject");

		public PackOpeningCardRarityInfo(IntPtr address, string className)
			: base(address, className)
		{
		}

		public PackOpeningCardRarityInfo(IntPtr address)
			: this(address, "PackOpeningCardRarityInfo")
		{
		}

		public void Start()
		{
			method_8("Start");
		}
	}
}
